About me
My research interests and activities focus on investigating complex systems as they unfold through time and space using mathematical modelling, data science, and machine learning (projects). I am particularly enthusiastic about wrangling real-world data.
Methods
At the core of any such system lie evolution, its driving force of change, and a graph, encoding its structure. To examine how the former affects the latter, and vice versa, I resort to
- evolutionary game theory, population dynamics, and graph theory;
- Bayesian inference, econometric and statistical analysis of data;
- agent-based modelling, computer simulations, programming.

While I am best skilled in these areas, I also have a strong interest in machine learning and (deep) reinforcement learning.
Coding
I mostly work in Python and am proficient in, for example:
Pandas,NumPy,h5py,Scipy,Scikit-learn, andStatsmodelsfor statistical data analysis,MatplotlibandSeabornfor visualisation (in combination with theLaTeXdrawing packagePGF/TikZ),Igraphfor network analysis,PyStanfor Bayesian inference,rpy2for embeddingRmethods,C-extensionCythonfor boosting performance,GeoPyandFoliumfor geospatial analysis.
I have also gained experience in Bash, C++, Matlab, Mathematica, SQL, C#, R, HTML & CSS.
