About me
My research interests and activities focus on investigating complex systems as they unfold through time and space using mathematical modelling, data science, and machine learning (projects). I am particularly enthusiastic about wrangling real-world data.
Methods
At the core of any such system lie evolution, its driving force of change, and a graph, encoding its structure. To examine how the former affects the latter, and vice versa, I resort to
- evolutionary game theory, population dynamics, and graph theory;
- Bayesian inference, econometric and statistical analysis of data;
- agent-based modelling, computer simulations, programming.
While I am best skilled in these areas, I also have a strong interest in machine learning and (deep) reinforcement learning.
Coding
I mostly work in Python
and am proficient in, for example:
Pandas
,NumPy
,h5py
,Scipy
,Scikit-learn
, andStatsmodels
for statistical data analysis,Matplotlib
andSeaborn
for visualisation (in combination with theLaTeX
drawing packagePGF/TikZ
),Igraph
for network analysis,PyStan
for Bayesian inference,rpy2
for embeddingR
methods,C
-extensionCython
for boosting performance,GeoPy
andFolium
for geospatial analysis.
I have also gained experience in Bash
, C++
, Matlab
, Mathematica
, SQL
, C#
, R
, HTML
& CSS
.